Tag Archives: GM tips

Put a cork in it! October 2016 Blog Carnival Wrap-up

The RPG Blog Carnival has long since moved on and I would like to give a belated thanks to all those that stopped by and shared a “bit of the brew,” with everyone. The theme was potions and some shared … Continue reading

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October 2015 – They’re Gone! The Blog Carnival Wrap Up

I want to thank everyone that shared the strange things that could wander into town during the month of October. From Tales of the Loreweaver we found ourselves with some Unwelcomed Guests, but I’m not sure how they held up … Continue reading

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What makes a good Dungeon Master?

Those of us that sit around the gaming table often talk of days gone by. We talk of sessions when there were legendary battles fought and epic tales were told. When you look back at those sessions what do they … Continue reading

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Plot Hooks – be careful not to have too many

  I came across another interesting post at Reality Refracted talking about plot hooks and asking the question, “How many should you have?” A.L. does a great job of making the argument that you should have as many plot hooks as … Continue reading

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