1. How about levelling the NPCs/monsters according to their own time-table, irrespective of what the players do? Let them figure out if its a 1st or 10th level mage they are facing today…

  2. Auke – you make an excellent point and it is something I think that a lot of GMs often overlook.

    Creating a time-table of events is an excellent way to show the players that their characters are not the only “movers and shakers” in the world.

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