Don’t Level the Encounters – Just the Characters

Has this happened in your campaign? The PCs have just obtained a new level and as they head out for parts unknown they discover that their new encounters are all beefed up – almost as if they gained a level as well. I know I’m guilty of it, new opponents or the same ones as…

NPC Stats – How much detail is enough?

Over at Treasure Tables Martin Ralya asked the question, NPC Stats: Full, Partial or Loose? which I have to say is an excellent question. There are benefits and drawbacks to each and a lot depends on your style as a GM. For myself personally I find that most of my NPCs start at the “bottom”…

Add Some Spice – Add a Holiday

For those of you that celebrate it, Happy Easter! Today is a day to spend with family and enjoy the company – you are going to do that right? I thought I would be remiss if I didn’t give you something role-playing related today to think about so why not give some consideration to the…

Realistic Climate for your Campaign

A question for all those GMs out there, how much do you vary the climate your party moves through? If you’re like most (myself included) the answer is typically, “not much” or “not really.” I think there are two reasons for this: We don’t understand climatology. Nothing wrong there, most of us don’t need to…

Campaign Information Overload

Campaign Information Overload

In their latest installment of Save My Game, the folks at Wizards look at a difficult topic, campaign detail. I know first hand the perils of this very topic. As a GM, I find myself building campaign settings with an immense amount of detail, everything from cities and towns to NPCs to multiple plot lines…

Evernote for Your Spell List

Just recently I’ve had the opportunity to return to the player side of the role-playing table and found myself in need of a method of tracking many different things, among them a spell list. For those that have been following the posts here for a while know that I’ve had many tips and suggests on…