3 Comments

  1. I just discovered the blog via RPG Tips, and what do I find? A call for GURPS players. GURPS being the system that I’ve sworn by for the past, oh I don’t know, 18 years or so, I guess I qualify. 8)

    (Admittedly, I’m stuck on 3rd edition and never quite warmed to the 4th, so what I have to say may or may not be applicable to you. Caveat Emptor.)

    The reason why I love GURPS is twofold: it’s got a solid core but is wonderfully open-ended. Actually, that “but” should probably be an “and”; it’s the core mechanic itself which allows the openness.

    GURPS is like a really good physics engine in a computer game. You can build any kind of game around it, and it’ll work the same way every time. The flipside is that it’ll work the same way every time! In a setting where the laws of physics need tweaking, the engine itself needs to be tweaked, and that’s not always easy. GURPS isn’t the ideal system for supers or mecha, for instance.

    But it excels at fantasy. Admittedly, it probably won’t be the D&D kind of fantasy where wizards are puny but cast blistering magic and warriors can absorb dozens of blows. It’s more like, you know, real life, where a dagger in the ribs REALLY HURTS (but defending against a three-foot sword with the same dagger is probably not a good idea).

    Okay, okay. I’ll stop ranting now. Keep up the good gaming!

  2. Nice site man, picked up some nuggets here…just can’t wait for Cataclysm, I saw a rumor that it’s going to be coming out Nov 2010, though with Blizzard you can never tell :/

  3. Hello. Fantastic job, if I wasn’t so busy with my school work I read your full site. Thanks!

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