Role-playing Tips E-Zine Issues #361 and #362 Now Online
Over the weekend Johnn Four posted the latest two issues of the Role-playing Tips E-zine Supernatural Weather, Part 1 & 2
The two issues combined are a great read, especially for those of us that like to do world-building. They start out with some interesting supernatural weather effects gathered from a discussion on the gmmastery discussion list and then follow up with some tips on how to go about designing your own.
You’ll also want to check out the reader tips as well, included are some tips on Excel, rules lawyers and even sticky notes!
Issue #361 – Supernatural Weather, Part 1
Contents:
–> A Brief Word From Johnn
–> This Week’s Tips:
1. 39 Supernatural Weather Event Ideas
2. Start With A Concept
3. Design For All Six Senses
4. Give Supernatural Weather A Fixable Cause
5. Design Pre-Event Anticipation
–> Readers’ Tips Of The Week:
1. Let Players Change Your World
2. NPC Personality Matrix Tool on the Web
3. Advanced Excel Sheet Examples
4. Treat NPCs Like Heroes From A Different Angle
You can read Issue #361 online here.
Issue #362 – Supernatural Weather, Part 2
Contents:
–> A Brief Word From Johnn
–> This Week’s Tips:
1. Design Weather Effects
2. Make Weather A Plot Element
3. World Building With Supernatural Weather
4. Give Your Villain Special Weather
5. Avoid Apparent GM Agenda
6. Use Weather During Wilderness Treks
–> Readers’ Tips Of The Week:
1. No Plot? No Problem!
2. Metagaming Tips To Create Paranoia
3. Use Post-Its To Prepare Published Adventures
4. Sample Tracking Spreadsheets
5. Two Types Of Rules Lawyers: De Facto And De Jure
Issue #362 can be read online here.
If you don’t already subscribe I would recommend it, you can do that here.
May your dice roll well.