Build your campaign world with your players
Gamemasters everywhere enjoy creating their campaign worlds from naming people and places to coming up with maps. It’s considered by some a badge of honor, a rite of passage – but why should the GM have all the fun?
What if there was a way to include your players when you sat down to build the world?
There is, it’s called Dawn of Worlds.
Dawn of Worlds is a cooperative system for building worlds where everyone gets to have a say in how the world comes into being and how it grows over time. In a nutshell, everyone that participates is considered a god taking part in the world’s creation which spans three ages. In the first age the geography is determined, in the second age, the races are developed and in the third age politics, war and learning move to the front thus give the world a history that everyone had a hand in.
Why would you, as a GM, want to use this system? Two words – player buy-in.
By taking the time to work through something like this the players truly become interested in the world. They understand why things are the way they are, and character backgrounds can be developed that will be consistent with the world they will be played in.
In short, it should make for a better gaming experience for all.
Have you used Dawn of Worlds or something similar with your group? If so, please share in the comments.
May your dice roll well.