New course from Johnn Four of RolePlaying Tips

If you’ve been a Game Master for a while you’ve most likely come across the site RolePlaying Tips. The site, and the newsletter of the same name, focus on tips and advice specifically geared to Game Masters and I highly recommend it (full disclosure, I was Johnn’s editor for a while). One of the areas…

Inertia

Today over on Critical Hits Vanir posted about Momentum for your D&D game and his challenges with it. It’s a good read and it echoes challenges I’m sure many of us have encountered over the years. While he talked about momentum, which is good if you have it, and how to get things rolling again…

Knowing when to say goodbye

Knowing when to say goodbye

We’ve all been there at one time or another – we know deep down that it’s time to move on, but we continue to hold on, hoping that things will get better, or you still bask in the accomplishments of old. Such is the case with Rylon. Back at the beginning of the year I…

New Year, New Game

Can I add new campaign to that? The folks over at Gnome Stew have issued a challenge to gamers this year – run a new game. Most will take that challenge as a reason to go out and buy a new game system but in my case I’m using it as the catalyst to finally…

GameMastery Guide – First Impression

“You only get one first impression.” This week, I finally broke down and picked up a copy of the GameMastery Guide for the Pathfinder system. I decided that it was about time as I am currently trying to get a Pathfinder game off the ground and thought this would be a good place to start….

CCL

It’s been a long time coming but this post marks number 250 – a milestone I had set many, many moons ago and am happy to see (finally). I thought to mark this particular moment I would take a look back at some of the posts I’ve done over the years. The beginning – I…