Use index cards to mark rounds

Those of you that have been reading my posts for a while know that I’m big on using index cards for gaming purposes. Not just for taking notes but also for tracking items as well. Most GMs have a screen they use to keep certain things hidden from their players, it also makes a great…

Improving Your Storytelling – Provide Choices

So often when you’re setting up a plotline or campaign as a GM we often lose sight of the fact that it is the players that need to get the most out of it, not the GM. I’m as guilty as the next when it comes to planning a plotline down to the last detail…

Use a timer to keep sessions on target

Has this ever happened to you? You get everyone together for a session and before you know it the evening is over and when you look at your notes you discover that you didn’t touch on most of what was planned? In some cases it will be because the group has gone off on a…

Getting Your Session Started

As is often the case with most role-playing groups getting the evening session started can be a bit trying. Late arrivals, socializing and the “where did I put my dice?” situations are a normal part of every group but take up time and any time not spent gaming is viewed by some groups (okay, almost…

Improving Your Storytelling – Build Characters not Stats

Let me ask a question, when you create your NPCs for your role-playing game which do you grab first, the Game Master book. the Player book or a pad of paper? The correct answer here is the pad of paper. I can hear the outcry now about the need for stats, equipement and spell lists…