Snow covered cemetery

Realms of Rylon Postmortem – The Good

This is the second post in my series – be sure to check out the first post, Realms of Rylon – The Postmortem. When most folks start out reviewing something they’ve done, there seems to be an instinctive need to focus on those aspects that might seem negative or needing improvement, so I’ve decided to…

Snow covered cemetery

Realms of Rylon – The Postmortem

I mentioned in my postĀ Prepping for a New Game that instead of starting by diving right into the creation process for my next campaign I was going to do a postmortem, or review, of my last campaign The Realms of Rylon or Rylon for short. Here we are three months later, so I figured I…

Campaign Information Overload

Campaign Information Overload

In their latest installment of Save My Game, the folks at Wizards look at a difficult topic, campaign detail. I know first hand the perils of this very topic. As a GM, I find myself building campaign settings with an immense amount of detail, everything from cities and towns to NPCs to multiple plot lines…

crop man with pen and opened notebook

A Guide to Taking Good Session Notes

Running an effective and enjoyable campaign requires a lot of organization. Many GMs have volumes of information about the campaign they’re running–maps, NPCs, histories, cultures, the list goes on. Unfortunately, all that information can be unwieldy when running a session. Even worse, you can’t remember what information you’ve already given the players, the plot line…

Online resource link added

There are many role-playing websites on the Internet these days, some are quite good while others may be a bit lacking. What do I look for? A site that’s updated regularly, provides me with good solid information I can use as either a player or game master and is presented in a professional manner. The…