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of Dice and Dragons
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Roll well as there's treasure to be found!

GM tips

  • Snow covered cemetery
    Gaming Tips

    Realms of Rylon Postmortem – The Good

    ByScot Newbury January 19, 2008November 2, 2022

    This is the second post in my series – be sure to check out the first post, Realms of Rylon – The Postmortem. When most folks start out reviewing something they’ve done, there seems to be an instinctive need to focus on those aspects that might seem negative or needing improvement, so I’ve decided to…

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  • Snow covered cemetery
    Gaming Tips

    Realms of Rylon – The Postmortem

    ByScot Newbury December 14, 2007November 2, 2022

    I mentioned in my post Prepping for a New Game that instead of starting by diving right into the creation process for my next campaign I was going to do a postmortem, or review, of my last campaign The Realms of Rylon or Rylon for short. Here we are three months later, so I figured I…

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  • Gaming Tips

    Rules and Player Character Death

    ByScot Newbury November 16, 2007May 18, 2012

    After posting my last article Establish a Rules Policy – Part 2 a comment was left by Ooklamok which included a few questions about what do you do if the ruling you are discussing would kill a PC. From his comments: If the outcome of a rule “discussion” is going to effect something major (i.e….

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  • Gaming Tips

    Prepping for a New Game

    ByScot Newbury September 14, 2007May 18, 2012

    It’s sometimes surprising just how often you read something and you say to yourself “hey, that’s me!” I had one of those moments as I was catching up on all the reading I’ve been neglecting over the last week or so. In his blog posting Using TT to Prep for a Game: A Case Study…

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  • Gaming Tips

    Use Index Cards for Treasure Items

    ByScot Newbury September 7, 2007May 18, 2012

    I’ve mentioned a few different ideas on how you can use index cards to help better organize your game and wanted to pass along another quick tip, use them for treasure items. When the party comes across an item hand them a card with just the physical description on it such as a bottle, a…

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  • Gaming Tips

    Closing Plot Doors

    ByScot Newbury August 14, 2007May 18, 2012

    Over at Treasure Tables Martin made the following statement in his posting PC Backgrounds: Opening and Closing Doors If you imagine the hooks and plot elements in the PCs’ backgrounds as open doors, it’s a good idea to close those doors during play. A very true statement which I thing all GMs should take heed…

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  • About
    • About
    • Disclosures
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  • The RPG Blog Carnival
    • The RPG Blog Carnival
    • The RPG Blog Carnival Archive
  • The RPG Blog Alliance
    • The RPG Blog Alliance
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  • Encounter Ideas