21 Comments

  1. HI Scot,

    Great choice for the topic. A lot of the basics of potions are covered elsewhere, so I decided to explore the potions found in Summerland: flower potions. My article presents four small tables to detail the flowery potions used by the summer fae:

    http://talesofagm.com/?p=5298

    Happy Gaming
    Phil

  2. How about a table where you can randomly determine what plants are found as a group travels and forages?

    1d10
    1 – 2 : Beorunnair’s Cure All (Stems of the plant) – +10 Cure Disease Check or advantage/ +2 Healing/Boiled Tea
    3 : Feverbalm (Flowers) – Cure insanity (1d10 uses)/Boiled Tea
    4 : Ghostroot (Root) – Repel Undead, 1d3 rounds / Eat Raw
    5 : Mother’s Leaf – Leaves : Cure Disease +30% (or advantage)/Boiled Tea
    6 : Spellshield – Berries : +1 vs. spells (1/day), Eaten Raw
    7 – 8 : True Root : Cure Poison (+40%), Cooked
    9 – 10 : Wound Wort- Small Plant – +1d4HP Cured – Poutice

    Use your own descriptions to describe the plants…

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