Can I add new campaign to that?
The folks over at Gnome Stew have issued a challenge to gamers this year – run a new game. Most will take that challenge as a reason to go out and buy a new game system but in my case I’m using it as the catalyst to finally get off my rear and get a new campaign going (yeah, I know I’ve said that before).
I will admit there are a number of items that will make this both interesting and a challenge.
1. Moving to a sandbox style game
My group has been firmly grounded in the traditional plot style campaigns. The last major campaign I ran, Realms of Rylon, was of that type and centered around finding the lost pieces of a keystone. As I mentioned in my post-mortem, it was both a blessing and a curse as it locked in a lot of items but did give a chance for creativity.
With a sandbox game the players are more in control and need to commuicate what it is that they are interested in doing. From my side of the screen I better have a lot of material to pull from to make that happen (more on that in a minute).
2. Having a source of material for backstory
The campaign I’m working up will once again take place in the Realms of Rylon but during a period of time after when the last campaign would have ended (the last one died on the vine). So while a lot will be different I can use my existing notes and ideas from my last run to augment what I’m coming up with. It’ll also help lend a sense of history to the campaign, something that most of the players enjoy.
3. Lots of material to create
This is the big nut to crack – I need to get the whole campaign area up and running prior to the start of actual gaming. When you’re running a plot driven campaign you can leave a lot of the side details out, if it doesn’t directly realte to the main plot you can leave it off the table. This isn’t necessarily true with a sandbox – the more details and material you have at your disposal the shorter the downtime when the players decided the want to go “off map.”
4. Another shot at a long term campaign
It’s been years since my group has played in a long term campaign and while I can’t speak for others I do miss it. The development of characters, the reoccuring cast of non-player characters, the victories, the defeats, and of course the spoils are all elements I miss in the short runs we’ve done since Rylon was first run.
5. Running the game from the laptop
This one is a personal goal and an extension of everything else in my life. I’ve gone digitial with just about everything at this stage and I feel that I should be able to do the same with my gaming. This is also a tough nut to crack as once you commit to a tool you have to stick with it – or the tool has to provide an easy method of exporting your data into a form that you can take elsewhere.
So there it is, my thoughts and plan for getting back into the game.
Are you planning to run a new campaign or game this year? Why not share it in the comments below.