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	<title>Comments on: Paranoia is a good thing</title>
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	<link>http://ofdiceanddragons.com/2006/01/05/paranoia-is-a-good-thing/</link>
	<description>Role-playing tips, commentary and advice from Scot Newbury</description>
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		<title>By: of Dice and Dragons &#187; Die Rolls - Hidden or Not?</title>
		<link>http://ofdiceanddragons.com/2006/01/05/paranoia-is-a-good-thing/comment-page-1/#comment-256</link>
		<dc:creator>of Dice and Dragons &#187; Die Rolls - Hidden or Not?</dc:creator>
		<pubDate>Fri, 20 Apr 2007 20:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://newburyonline.com/?p=12#comment-256</guid>
		<description>[...] those can be handled by a simple GM decision but I like to roll the die anyway as it helps with the paranoia at the [...]</description>
		<content:encoded><![CDATA[<p>[...] those can be handled by a simple GM decision but I like to roll the die anyway as it helps with the paranoia at the [...]</p>
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		<title>By: of Dice and Dragons &#187; Wolf!</title>
		<link>http://ofdiceanddragons.com/2006/01/05/paranoia-is-a-good-thing/comment-page-1/#comment-87</link>
		<dc:creator>of Dice and Dragons &#187; Wolf!</dc:creator>
		<pubDate>Fri, 11 Aug 2006 21:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://newburyonline.com/?p=12#comment-87</guid>
		<description>[...] The nice thing is that you can use a wolf as an encounter in just about any role-playing setting and can be used for both good or evil so take advantage of this when laying out the encounter. Most players make assumptions as to what they are going up against and if you&#8217;ve been playing with your group for a while you&#8217;ll know their tendencies, of course if you create a lot of paranoia at the table it helps too. (See Paranoia Is a Good Thing for a suggestion on how to do that.) [...]</description>
		<content:encoded><![CDATA[<p>[...] The nice thing is that you can use a wolf as an encounter in just about any role-playing setting and can be used for both good or evil so take advantage of this when laying out the encounter. Most players make assumptions as to what they are going up against and if you&#8217;ve been playing with your group for a while you&#8217;ll know their tendencies, of course if you create a lot of paranoia at the table it helps too. (See Paranoia Is a Good Thing for a suggestion on how to do that.) [...]</p>
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